Every step is a turn. Monsters act when you act. Find the stairs ▼ on each floor and go down — 100 floors through 10 worlds. Every 10th floor holds a Warden.
Your lantern is your light and your clock. It burns oil every turn; refill it with Oil Flasks. In the dark, the Hush gathers and hurts you.
Red tiles are telegraphed attacks: they land after your next move. Step off them!
Talk to Wayfarers (!) for quests, find Maren's journal pages (one per world), light braziers, open chests and vaults.
| Move / attack | Arrows · WASD · numpad · QEZC diagonals — or tap a tile |
| Shoot | Tap an enemy · F (nearest) · Tab cycles targets |
| Skills | 1 2 3 4 (press twice or tap a target) |
| Wait / search | Space or . — or tap yourself |
| Auto-explore | X |
| Stairs | > or Enter (walks there first) |
| Drink potion | Q (best healing) |
| Pack · Journal · Map | I · J · M |
| Inspect | Right-click · long-press |
| Zoom | Mouse wheel · pinch |